What can you add to an OmniScript to dynamically adjust controls?

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Multiple Choice

What can you add to an OmniScript to dynamically adjust controls?

Explanation:
Conditional branching lets an OmniScript adapt the UI in real time by routing to different steps and by enabling or disabling steps and showing or hiding controls based on data or user input. This makes the form responsive to the user’s situation. The other elements don’t provide this dynamic flow: a single input field just collects data and doesn’t change other controls; a static text block is non-interactive; a data source provides data but won’t alter which controls are active without additional logic. So using branches to dynamically adjust controls and enable/disable steps is the mechanism that creates a responsive, conditional OmniScript experience.

Conditional branching lets an OmniScript adapt the UI in real time by routing to different steps and by enabling or disabling steps and showing or hiding controls based on data or user input. This makes the form responsive to the user’s situation. The other elements don’t provide this dynamic flow: a single input field just collects data and doesn’t change other controls; a static text block is non-interactive; a data source provides data but won’t alter which controls are active without additional logic. So using branches to dynamically adjust controls and enable/disable steps is the mechanism that creates a responsive, conditional OmniScript experience.

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